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Virtual reality / Heat transfer / Radiosity / Shadow mapping / Lightmap / Ray tracing / Ambient occlusion / Shadow / 3D computer graphics / Shading / Optics
Date: 2014-03-12 04:21:50
Virtual reality
Heat transfer
Radiosity
Shadow mapping
Lightmap
Ray tracing
Ambient occlusion
Shadow
3D computer graphics
Shading
Optics

Talk description: This talk provides a review of real time shadowing algorithms suitable for soft and area lights sources, and a practical demonstration of real time shadows from rectangular area lights using “back pro

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