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Date: 2016-01-24 20:49:37Game artificial intelligence Search algorithms Minimax Alphabeta pruning Principal variation search Artificial neural network Variation Reinforcement learning Pruning Game tree TD-Gammon Tree traversal | Reinforcement Learning Techniques in ’Jumper’ MITCHELL BRUNTON and SHAANAN N. COHNEY University of Melbourne General Terms: Machine Learning, JumperAdd to Reading ListSource URL: cohney.infoDownload Document from Source WebsiteFile Size: 246,02 KBShare Document on Facebook |
Reinforcement Learning Techniques in ’Jumper’ MITCHELL BRUNTON and SHAANAN N. COHNEY University of Melbourne General Terms: Machine Learning, JumperDocID: 1mfl0 - View Document |