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Game artificial intelligence / Search algorithms / Minimax / Alphabeta pruning / Principal variation search / Artificial neural network / Variation / Reinforcement learning / Pruning / Game tree / TD-Gammon / Tree traversal
Date: 2016-01-24 20:49:37
Game artificial intelligence
Search algorithms
Minimax
Alphabeta pruning
Principal variation search
Artificial neural network
Variation
Reinforcement learning
Pruning
Game tree
TD-Gammon
Tree traversal

Reinforcement Learning Techniques in ’Jumper’ MITCHELL BRUNTON and SHAANAN N. COHNEY University of Melbourne General Terms: Machine Learning, Jumper

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Reinforcement Learning Techniques in ’Jumper’ MITCHELL BRUNTON and SHAANAN N. COHNEY University of Melbourne  General Terms: Machine Learning, Jumper

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