![Video game development / Computing / Applied mathematics / Computational physics / Bounding volume hierarchy / Collision detection / Tree traversal / Algorithm / Parallel computing / 3D computer graphics / Theoretical computer science / Mathematics Video game development / Computing / Applied mathematics / Computational physics / Bounding volume hierarchy / Collision detection / Tree traversal / Algorithm / Parallel computing / 3D computer graphics / Theoretical computer science / Mathematics](https://www.pdfsearch.io/img/d4f1b35a822b52a570a573671f68c4f6.jpg)
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Company VF / Intel / / Country China / / Facility We store / Visual Studio / University of North Carolina / Chapel Hill / Zhejiang University / / IndustryTerm hierarchical algorithm / pairs processing / nonadjacent pair processing / adjacent pairs processing / serial algorithm / parallel algorithms / depth-first search methods / multi-core processors / good parallel algorithm / front-based algorithm / collision detection algorithms / commodity systems / parallel processing / computation algorithm / parallel hierarchy traversal algorithms / prior parallel algorithms / parallel depth-first search / commodity processors / Recent and future commodity processors / non-adjacent pair processing / quad core processors / faster algorithms / traversal algorithm / simplest parallel algorithms / incremental algorithm / hierarchical algorithms / parallel collision detection algorithm / prior collision detection algorithms / serial hierarchical algorithm / parallel algorithm / computing / prior front-based incremental algorithms / parallel collision detection algorithms / adjacent-pair processing / / Organization University of North Carolina / U.S. Securities and Exchange Commission / TT PHC / Department of Computer Science / Zhejiang University / / Person Fig / / Position dancer / Princess / fiery flamenco dancer / / Product Pentax K-x Digital Camera / / ProvinceOrState North Carolina / / Technology traversal algorithm / basic PHC algorithm / prior collision detection algorithms / RAM / three-stage parallel collision detection algorithm / two parallel CCD algorithms / good parallel algorithm / parallel CCD algorithm / API / 6 Algorithm / commodity processors / parallel algorithm / simplest parallel algorithms / serial algorithm / CCD algorithm / parallel CCD computation algorithm / front-based algorithm / prior parallel algorithms / FBD algorithm / parallel collision detection algorithms / eight processors / serial hierarchical algorithm / hierarchical algorithm / load balancing / refitting algorithm / prior front-based incremental algorithms / PHC algorithm / CAD/CAM / parallel hierarchy traversal algorithms / parallel collision detection algorithm / hierarchical algorithms / collision detection algorithms / event-based algorithm / overall parallel CCD algorithm / serial CCD algorithm / simulation / hierarchical CCD algorithm / 5 Algorithm / incremental algorithm / parallel processing / GPU-based algorithms / CAD / Faster collision detection algorithms / / URL http /
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