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Video cards / Graphics hardware / Nvidia / Shading / 3D computer graphics / Shader / Per-pixel lighting / GeForce 2 Series / Rasterisation / Computer graphics / Virtual reality / Computer hardware


NVIDIA Shading Rasterizer (NSR) Per-Pixel Lighting and Bump Mapping with NSR F irst introduced in GeForce2 GTS, the NVIDIA Shading Rasterizerâ„¢
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Document Date: 2009-08-09 00:36:52


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File Size: 23,91 KB

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software developers / real time / Real-time per-pixel lighting / graphics solutions / real-time rendering / /

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