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2![NVIDIA Shading Rasterizer (NSR) Per-Pixel Lighting and Bump Mapping with NSR F irst introduced in GeForce2 GTS, the NVIDIA Shading Rasterizer™ NVIDIA Shading Rasterizer (NSR) Per-Pixel Lighting and Bump Mapping with NSR F irst introduced in GeForce2 GTS, the NVIDIA Shading Rasterizer™](https://www.pdfsearch.io/img/fb5194487d8c19c3fe7d677f64063ab3.jpg) | Add to Reading ListSource URL: www.orpheuscomputing.comLanguage: English - Date: 2009-08-09 00:36:52
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3![Per-Pixel Lighting and Bump Mapping with the NVIDIA Shading Rasterizer™
Executive Summary The NVIDIA Quadro2™ line of workstation graphics solutions is the first of its kind to feature hardware Per-Pixel Lighting and Bump Mapping with the NVIDIA Shading Rasterizer™
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4![High The Key to a Stunning Interactive 3D Experience: Performance + Image Quality
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5![Reflective Shadow Maps Carsten Dachsbacher∗ University of Erlangen-Nuremberg Marc Stamminger† University of Erlangen-Nuremberg Reflective Shadow Maps Carsten Dachsbacher∗ University of Erlangen-Nuremberg Marc Stamminger† University of Erlangen-Nuremberg](https://www.pdfsearch.io/img/b6e2ff6746baa5d7be4e115dd23d47e2.jpg) | Add to Reading ListSource URL: www.klayge.orgLanguage: English - Date: 2011-04-21 02:16:07
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6![Lighting How to see your nice levels
Overview • • Lighting How to see your nice levels
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7![From texture mapping to parallax mapping — Normal Mapping Bruce Tsai
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