Book:3D Rendering

Results: 4



#Item
1Advanced Real-Time Rendering in 3D Graphics and Games Course – SIGGRAPH[removed]Chapter 8 Shading in Valve’s Source Engine Jason Mitchell9, Gary McTaggart10 and Chris Green11

Advanced Real-Time Rendering in 3D Graphics and Games Course – SIGGRAPH[removed]Chapter 8 Shading in Valve’s Source Engine Jason Mitchell9, Gary McTaggart10 and Chris Green11

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Source URL: valvesoftware.com

Language: English - Date: 2010-04-09 16:32:07
2Lighting How to see your nice levels Overview • •

Lighting How to see your nice levels Overview • •

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Source URL: crystalspace3d.org

Language: English - Date: 2006-07-23 16:40:38
3Advanced Real-Time Rendering in 3D Graphics and Games Course – SIGGRAPH[removed]Chapter 8 Shading in Valve’s Source Engine Jason Mitchell9, Gary McTaggart10 and Chris Green11

Advanced Real-Time Rendering in 3D Graphics and Games Course – SIGGRAPH[removed]Chapter 8 Shading in Valve’s Source Engine Jason Mitchell9, Gary McTaggart10 and Chris Green11

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Source URL: www.valvesoftware.com

Language: English - Date: 2010-04-09 16:32:07
4Half-Life 2 / Source Shading

Half-Life 2 / Source Shading

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Source URL: www2.ati.com

Language: English - Date: 2006-04-19 11:23:56