<--- Back to Details
First PageDocument Content
Computing / Hidden surface determination / Potentially visible set / Scene graph / 3D modeling / Rendering / Computational geometry / OpenGL / 3D computer graphics / Computer graphics / Software
Date: 2000-11-14 11:05:26
Computing
Hidden surface determination
Potentially visible set
Scene graph
3D modeling
Rendering
Computational geometry
OpenGL
3D computer graphics
Computer graphics
Software

MMR: An Interactive Massive Model Rendering System Using Geometric And Image-Based Acceleration Daniel Aliaga*, Jon Cohen+, Andrew Wilson, Eric Baker, Hansong Zhang⊥, Carl Erikson, Kenny Hoff, Tom Hudson, Wolfgang Stue

Add to Reading List

Source URL: www.cs.jhu.edu

Download Document from Source Website

File Size: 1,31 MB

Share Document on Facebook

Similar Documents

R The OpenGL
 Graphics System: A Specification (Version 4.6 (Core Profile) - May 14, 2018)

R The OpenGL Graphics System: A Specification (Version 4.6 (Core Profile) - May 14, 2018)

DocID: 1xVOa - View Document

R The OpenGL
 Graphics System: A Specification (Version 4.6 (Compatibility Profile) - May 14, 2018)

R The OpenGL Graphics System: A Specification (Version 4.6 (Compatibility Profile) - May 14, 2018)

DocID: 1xV4d - View Document

R The OpenGL
 Graphics System: A Specification (Version 4.5 (Core Profile) - June 29, 2017)

R The OpenGL Graphics System: A Specification (Version 4.5 (Core Profile) - June 29, 2017)

DocID: 1xUIX - View Document

R The OpenGL
 Graphics System: A Specification (Version 4.5 (Compatibility Profile) - June 29, 2017)

R The OpenGL Graphics System: A Specification (Version 4.5 (Compatibility Profile) - June 29, 2017)

DocID: 1xTG4 - View Document

R The OpenGL
 Graphics System: A Specification (Version 4.6 (Core Profile) - May 14, 2018)

R The OpenGL Graphics System: A Specification (Version 4.6 (Core Profile) - May 14, 2018)

DocID: 1xTvt - View Document