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Graph drawing / Infographics / State diagram / Game mechanics / Communication design / Graphic design / Diagrams / Design / UML diagrams


chapter 5 chapter 5 Machinations In the previous chapter, we showed how a game’s internal economy is one important aspect of its mechanics. We used diagrams to visualize economic structures and their effects. In this c
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Document Date: 2012-07-09 18:00:44


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Company

Microsoft / /

Event

Man-Made Disaster / /

IndustryTerm

real time / online tool / online application / bank account / multiplayer systems / main input device / simulation tool / selectable tools / input devices / computerized drawing tool / energy / /

Position

single player / player / designer / /

Product

Machinations / Machinations Tool / /

Technology

simulation / animation / /

URL

www.jorisdormans.nl/machinations / www.peachpit.com/gamemechanics / /

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