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![]() Date: 2008-09-11 16:07:03Computer graphics Texture filtering Mipmap Thresholding Magnification Spatial anti-aliasing Texture mapping Shader Texture Anisotropic filtering | Add to Reading List |
![]() | Efficient Magnification of Bi-Level Textures J. Loviscach: Efficient Magnification of Bi-Level Textures 1DocID: 1r1Al - View Document |
![]() | Efficient Magnification of Bi-Level Textures J¨orn Loviscach∗ Hochschule Bremen 1DocID: 1qB8A - View Document |
![]() | Graphics HardwareM. Doggett, W. Heidrich, W. Mark, A. Schilling (Editors) Texture Compression using Low-Frequency Signal Modulation Simon Fenney†DocID: 1qqWF - View Document |
![]() | To appear, NPAR 2002: ACM Symposium on Non-Photorealistic Animation and Rendering Fast Paint Texture Aaron Hertzmann∗ New York UniversityDocID: 1lIpP - View Document |
![]() | Deinterleaved Texturing for Cache-Efficient Interleaved SamplingDocID: 1awcj - View Document |