1![Efficient Magnification of Bi-Level Textures J. Loviscach: Efficient Magnification of Bi-Level Textures 1 Efficient Magnification of Bi-Level Textures J. Loviscach: Efficient Magnification of Bi-Level Textures 1](https://www.pdfsearch.io/img/7a0e5b66646f6f580da96f2dffe342b2.jpg) | Add to Reading ListSource URL: www.j3l7h.deLanguage: English - Date: 2008-09-11 16:07:03
|
---|
2![Efficient Magnification of Bi-Level Textures J¨orn Loviscach∗ Hochschule Bremen 1 Efficient Magnification of Bi-Level Textures J¨orn Loviscach∗ Hochschule Bremen 1](https://www.pdfsearch.io/img/3a00edeb50dd97c52773817c5e8e60ee.jpg) | Add to Reading ListSource URL: www.j3l7h.deLanguage: English - Date: 2008-09-11 15:08:32
|
---|
3![Graphics HardwareM. Doggett, W. Heidrich, W. Mark, A. Schilling (Editors) Texture Compression using Low-Frequency Signal Modulation Simon Fenney† Graphics HardwareM. Doggett, W. Heidrich, W. Mark, A. Schilling (Editors) Texture Compression using Low-Frequency Signal Modulation Simon Fenney†](https://www.pdfsearch.io/img/9ce704e49508e6a35091ab462420212e.jpg) | Add to Reading ListSource URL: fileadmin.cs.lth.seLanguage: English - Date: 2005-09-16 04:38:39
|
---|
4![To appear, NPAR 2002: ACM Symposium on Non-Photorealistic Animation and Rendering Fast Paint Texture Aaron Hertzmann∗ New York University To appear, NPAR 2002: ACM Symposium on Non-Photorealistic Animation and Rendering Fast Paint Texture Aaron Hertzmann∗ New York University](https://www.pdfsearch.io/img/d649503f952c0ca52d8023abd65577a5.jpg) | Add to Reading ListSource URL: www.dgp.toronto.eduLanguage: English - Date: 2003-02-18 14:29:56
|
---|
5![Deinterleaved Texturing for Cache-Efficient Interleaved Sampling Deinterleaved Texturing for Cache-Efficient Interleaved Sampling](https://www.pdfsearch.io/img/74533e82752769d04d21e39c49b5b60f.jpg) | Add to Reading ListSource URL: developer.nvidia.comLanguage: English - Date: 2014-10-22 14:33:13
|
---|
6![To appear in CVPRMulti-Resolution Real-Time Stereo on Commodity Graphics Hardware Ruigang Yang and Marc Pollefeys∗ Department of Computer Science University of North Carolina at Chapel Hill To appear in CVPRMulti-Resolution Real-Time Stereo on Commodity Graphics Hardware Ruigang Yang and Marc Pollefeys∗ Department of Computer Science University of North Carolina at Chapel Hill](https://www.pdfsearch.io/img/7a14c9c38b511d6ab23a43644aa4a36b.jpg) | Add to Reading ListSource URL: www.inf.ethz.chLanguage: English - Date: 2004-01-09 02:35:24
|
---|
7![To appear in the Special Issue of the International Journal of Image and Graphics (IJIG), 2003 A Unified Approach to Real-Time, Multi-Resolution, Multi-Baseline 2D View Synthesis and 3D Depth Estimation using Commodity To appear in the Special Issue of the International Journal of Image and Graphics (IJIG), 2003 A Unified Approach to Real-Time, Multi-Resolution, Multi-Baseline 2D View Synthesis and 3D Depth Estimation using Commodity](https://www.pdfsearch.io/img/0b04324b498d62e1098f621ca245d501.jpg) | Add to Reading ListSource URL: www.inf.ethz.chLanguage: English - Date: 2004-01-09 02:36:28
|
---|
8![](https://www.pdfsearch.io/img/d59cdfb79043be5e69991c27d28aa345.jpg) | Add to Reading ListSource URL: www.ldv.ei.tum.deLanguage: English - Date: 2015-03-24 06:02:05
|
---|
9![John Carmack Archive - .planhttp://www.team5150.com/~andrew/carmack March 18, 2007
Contents John Carmack Archive - .planhttp://www.team5150.com/~andrew/carmack March 18, 2007
Contents](https://www.pdfsearch.io/img/e023fb9d91154034a6d1e3f9a79fc32f.jpg) | Add to Reading ListSource URL: floodyberry.comLanguage: English - Date: 2002-05-16 09:02:25
|
---|
10![Using Texture Compression in OpenGL Sébastien Dominé NVIDIA Corporation Overview Using Texture Compression in OpenGL Sébastien Dominé NVIDIA Corporation Overview](https://www.pdfsearch.io/img/18805b7cb6c7baa851afbcf867d20db2.jpg) | Add to Reading ListSource URL: www.oldunreal.comLanguage: English - Date: 2006-01-18 14:54:08
|
---|