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Imaging / Caustic / Photon mapping / Ray tracing / Rendering / Beam tracing / Path tracing / Global illumination / Cube mapping / 3D computer graphics / Computer graphics / Optics


SCHOOL OF ENGINEERING AND COMPUTER SCIENCE, UNIVERSITY OF CENTRAL FLORIDA, CS TRCaustics Mapping: An Image-space Technique for Real-time Caustics
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Document Date: 2011-04-21 02:14:24


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City

New York / /

Company

ACM Press / Electronic Arts / Intel / Microsoft / /

Country

United States / /

Currency

pence / /

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Facility

University of Central Florida Fig / UNIVERSITY OF CENTRAL FLORIDA / /

IndustryTerm

lower-end processor / energy incident / path tracing algorithms / real-time caustics / intersection estimation algorithm / off-line high quality rendering systems / image-space algorithm / programmable graphics hardware / real-time applications / caustic-mapping algorithm / real-time caustics rendering algorithm / everyday applications / media using photon maps / calculations using graphics hardware / image-space algorithms / graphics hardware / caustics-mapping algorithm / main caustics mapping algorithm / caustics mapping algorithm / caustic mapping algorithm / optical effects using graphics hardware / been produced using off-line high quality rendering systems / /

Organization

SCHOOL OF ENGINEERING AND COMPUTER SCIENCE / School of Computer Science / UNIVERSITY OF CENTRAL FLORIDA / Stanford / Eurographics Association / /

Person

Henrik Wann Jensen / Craig Donner / James Arvo / Hans-Peter Seidel / Tomoyuki Nishita / Philipp Slusallek / Chris Wyman / Peter Shirley / Guillaume Francois / Pat Hanrahan / Stefan Brabec / Timothy J. Purcell / Eihachiro Nakamae / Kei Iwasaki / Eric Risser / Charles D. Hansen / Manfred Ernst / Ingo Wald / Paul S. Heckbert / Johannes Guenther / Yoshinori Dobashi / Mike Cammarano / Per H. Christensen / Mark Watt / Wolfgang Heidrich / Tomas Akenine-Moller / Jos Stam / Thomas Annen / /

ProgrammingLanguage

C / /

ProvinceOrState

New York / Florida / /

PublishedMedium

Computer Graphics / /

Region

CENTRAL FLORIDA / /

TVStation

Wand / /

Technology

alpha / rendering algorithm / E. Implementation Issues The caustics mapping algorithm / image-space algorithms / real-time caustics rendering algorithm / IMITATIONS The caustics mapping algorithm / image-space algorithm / caustic mapping algorithm / caustics mapping algorithm / caustics-mapping algorithm / path tracing algorithms / main caustics mapping algorithm / simulation / animation / caustic-mapping algorithm / lower-end processor / intersection estimation algorithm / using the caustic mapping algorithm / using the caustics mapping algorithm / /

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