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Computer graphics / Texture filtering / Mipmap / Thresholding / Magnification / Spatial anti-aliasing / Texture mapping / Shader / Texture / Anisotropic filtering
Date: 2008-09-11 16:07:03
Computer graphics
Texture filtering
Mipmap
Thresholding
Magnification
Spatial anti-aliasing
Texture mapping
Shader
Texture
Anisotropic filtering

Efficient Magnification of Bi-Level Textures J. Loviscach: Efficient Magnification of Bi-Level Textures 1

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