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Video game development / Video game / Computer hardware / Gamer / Nintendo DS / Electronic Arts / PC game / Video Games in Education / Video game culture / Digital media / Video games


National research prepared by Bond University for the Interactive Games & Entertainment Association © Interactive Games & Entertainment Association 2014 Suite 145 National Innovation Centre Australian Technology Park,
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Document Date: 2014-03-07 00:26:41


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File Size: 3,38 MB

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City

Canterbury / /

Company

Society Preferred Ways / Games Annual Value / The Nielsen Company / SPSS / Children Familiarity / NPD Group / Digital Games 28 Resources / Creative Commons / /

Country

Australia / New Zealand / /

Event

M&A / /

Facility

Bond University / /

IndustryTerm

social media / game devices / online role-playing games / retail / online videos / media environment / recent technology cycle / digital media / social network / online national random sample / /

NaturalFeature

Gold Coast / /

Organization

Faculty of Humanities and Social Sciences Bond University Gold Coast / Interactive Games & Entertainment Association / Bond University / /

Person

Parent / Pascaline Lorentz / Male / Trishita Mathew / Stewart Todhunter / Danielle Bailey / /

Position

lead author / tackle / study author / chair / /

SportsEvent

Gender Why Parents Play Games / /

Technology

cellular telephone / smart phones / Mobile phones / /

URL

http /

SocialTag