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Software / Role-playing game terminology / Film making / Interactive storytelling / Video game development / Digital storytelling / Role-playing game / Façade / Non-player character / Storytelling / Literature / Human behavior
Date: 2010-04-30 06:16:38
Software
Role-playing game terminology
Film making
Interactive storytelling
Video game development
Digital storytelling
Role-playing game
Façade
Non-player character
Storytelling
Literature
Human behavior

A Critical Reflection on the Use of Storytelling and Game Technology to Motivate Children to Deal with Socio-Critical Issues Christopher Ritter Multimedia Communication Rundeturmstraße 10

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