Direct3D

Results: 123



#Item
21Computing / 3D computer graphics / Computer programming / OpenGL / Graphics libraries / Video game development / Application programming interfaces / Computer graphics / Direct3D / ARB assembly language / Shader / S3 Texture Compression

OpenGL 4.2 review 08 August 2011, Christophe Riccio Copyright © 2005–2011, G-Truc Creation Introduction

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Source URL: www.g-truc.net

Language: English - Date: 2014-05-14 18:33:19
22Computing / Software / Computer programming / OpenGL / Graphics libraries / Virtual reality / Application programming interfaces / 3D computer graphics / Direct3D / Shader / ARB assembly language / Vertex

OpenGL 3.3 review 16 March 2010, Christophe Riccio Copyright © 2005–2011, G-Truc Creation Introduction

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Source URL: www.g-truc.net

Language: English - Date: 2014-05-14 18:33:16
23Computing / Software / Computer programming / Graphics libraries / Cross-platform software / OpenGL / Graphics standards / Application programming interfaces / WebGL / Direct3D / Graphics processing unit / Shading language

BRAD GRANTHAM linkedin.com/in/bradgrantham/ plunk.org/~grantham

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Source URL: www.plunk.org

Language: English - Date: 2016-02-08 13:15:49
24Computer programming / OpenGL / GPGPU / Virtual reality / Cross-platform software / OpenCL / Microsoft Direct3D / Khronos Group / DirectX / Software / Computing / Application programming interfaces

The OpenCL Extension Specification Version: 2.0 Document Revision: 26 Khronos OpenCL Working Group

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Source URL: www.khronos.org

Language: English - Date: 2014-11-18 04:43:36
25Graphics hardware / Nvidia / Video cards / Video game hardware / RCUDA / CUDA / Graphics processing unit / Microsoft Direct3D / AccelerEyes / GPGPU / Computer hardware / Computing

rCUDA Frequently Asked Questions What is rCUDA? rCUDA (Remote CUDA) is a middleware that allows CUDA applications to use GPUs located in remote nodes without any modifications to original CUDA applications.

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Source URL: www.rcuda.net

Language: English - Date: 2013-11-26 05:21:55
26Virtual reality / Video game development / OpenGL / GPGPU / Graphics processing unit / Windows API / Microsoft Direct3D / Direct2D / Cross-platform / Software / Computing / Application programming interfaces

Document number: Project: N4073 JTC1/SC22/WG21 Programming Language C++/SG13 - Graphics

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Source URL: www.open-std.org

Language: English - Date: 2014-07-03 05:36:16
27Virtual reality / Graphics hardware / Video cards / Rendering / Graphics processing unit / Shader / Ray tracing / Rasterisation / Microsoft Direct3D / Computer graphics / Computing / 3D computer graphics

University of Applied Sciences Basel (FHBB) Diploma Thesis DA07 0405 RayTracing on GPU Ray Tracing on GPU

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Source URL: gpurt.sourceforge.net

Language: English - Date: 2005-01-19 14:30:52
28Shader / Procedural texture / Texture mapping / Microsoft Direct3D / Rendering / High Level Shader Language / Perlin noise / Computer graphics / 3D computer graphics / Shading

Proceedings Template - WORD

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Source URL: larc.unt.edu

Language: English - Date: 2011-05-12 16:09:27
29Software / Microsoft Direct3D / TeX / FBX / Windows Vista / Graphics software / Application software / 3D graphics software

USER MANUAL Version 1.10 The Essential Realtime Artist’s Toolkit 2

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Source URL: www.marmoset.co

Language: English - Date: 2013-06-13 14:29:17
30System software / Application programming interfaces / 3D graphics software / Cross-platform software / Virtual reality / Mesa / GLX / WGL / Comparison of OpenGL and Direct3D / Software / OpenGL / Computing

doi:j.cag

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Source URL: iel.ucdavis.edu

Language: English - Date: 2005-05-28 21:07:42
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