Direct3D

Results: 123



#Item
41OpenGL / Application programming interfaces / Shading / GLSL / Shader / Shading language / Khronos Group / Comparison of OpenGL and Direct3D / Vertex Buffer Object / Computer graphics / Software / Computing

The OpenGL® ES Shading Language Language Version: 1.00 Document Revision: 17 12 May, 2009 Editor: Robert J. Simpson

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Source URL: www.khronos.org

Language: English - Date: 2014-04-08 09:34:22
42Windows Mobile / Windows Phone / .NET Framework / System time / Microsoft Direct3D / Computing / Software / Smartphones

Building Windows Phone 7 Applications Dragos Manolescu Windows Phone Engineering YOW!2010 Australia, December 2010

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Source URL: micro-workflow.com

Language: English - Date: 2010-12-14 12:09:34
43Application programming interfaces / OpenGL / Virtual reality / Cross-platform software / Device drivers / DirectX / Microsoft Direct3D / GLSL / Windows Vista / Software / Computing / System software

J OHN B AUMAN 505 Cypress Point Dr, Unit 30, Mountain View, CA; Objective

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Source URL: www.baumanfamily.com

Language: English - Date: 2014-02-19 07:28:18
44Shading / OpenGL / Graphics hardware / Shader / Rasterisation / ARB / Microsoft Direct3D / High Level Shader Language / Vertex / Computer graphics / Computing / 3D computer graphics

Dense Matrix Algebra on the GPU Ádám Moravánszky NovodeX AG 1. Introduction

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Source URL: www.shaderx2.com

Language: English - Date: 2006-10-06 12:04:45
45OpenGL / Application programming interfaces / Virtual reality / GPGPU / Video game development / Shader / GLSL / Microsoft Direct3D / ARB / Software / Computing / Computer graphics

PDF Document

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Source URL: www.g-truc.net

Language: English - Date: 2014-05-14 18:33:22
46Computer memory / Computer hardware / Virtual reality / Application programming interfaces / GPGPU / Vertex Buffer Object / Microsoft Direct3D / Pixel buffer / Circular buffer / Computing / OpenGL / Software

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Source URL: www.seas.upenn.edu

Language: English - Date: 2012-07-10 07:52:16
47Computer graphics / Rendering / University of North Carolina at Charlotte / University of North Carolina at Chapel Hill / Microsoft Direct3D / 3D modeling / Higher education / Education in the United States / Association of Public and Land-Grant Universities / 3D computer graphics / North Carolina

Carl M. Erikson CB3175 Department of Computer Science UNC-Chapel Hill, NChttp://www.cs.unc.edu/~eriksonc

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Source URL: www.cs.unc.edu

Language: English - Date: 2000-02-24 01:39:06
48Computer graphics / High Level Shader Language / Shader / Radeon R520 / Radeon / ATI Technologies / Graphics processing unit / Comparison of AMD graphics processing units / Microsoft Direct3D / Computer hardware / Video cards / Computing

ATI Technologies Inc. The Radeon X1000 Series Programming Guide Revision: 1.1 Created: Mar. 2006

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Source URL: developer.amd.com

Language: English - Date: 2013-10-25 00:23:13
49Graphics hardware / Computer hardware / Video game development / Virtual reality / Video cards / Graphics processing unit / OpenGL / Parallel computing / Microsoft Direct3D / Computing / GPGPU / Software

Microsoft PowerPoint - 08a.segal.ctm.ppt

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Source URL: gpgpu.org

Language: English - Date: 2009-04-05 17:45:17
50Computer graphics / Graphics hardware / GPGPU / Parallel computing / Nvidia / Microsoft Direct3D / Graphics processing unit / Shader / Stream processing / Computer hardware / Computing / Video cards

doi:As the line between GPUs and CPUs begins to blur, it’s important to understand what makes GPUs tick. by Kayvon Fatahalian and Mike Houston

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Source URL: graphics.stanford.edu

Language: English - Date: 2008-10-01 17:34:45
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