Back to Results
First PageMeta Content
Arcade games / Reinforcement learning / Recurring enemies in the Mario series / Mario / Artificial intelligence / Partially observable Markov decision process / Action selection / Games / Digital media / Electronic games


DuCuiGuo-ApplyingMachineLearningInGameAIDesign
Add to Reading List

Document Date: 2012-10-14 18:35:22


Open Document

File Size: 143,05 KB

Share Result on Facebook

City

Program Tree / /

Company

Super Mario Bros / /

Facility

Terminal Set Variable / /

IndustryTerm

online decision trees / online learning / /

Organization

IEEE Consumer Electronics Society / In association / Computational Intelligence / /

Person

Matthew Erickson Ev / Spencer Schumann / Sergey Karakovskiy / William B. Langdon / Stephen Guo / Mario PĂ©rez / Nicholas F. McPhee / /

Position

moving forward / /

ProgrammingLanguage

Java / /

PublishedMedium

Machine Learning / /

Technology

Machine Learning / artificial intelligence / Java / Rank Name Algorithm / rule-based algorithms / /

URL

http /

SocialTag