<--- Back to Details
First PageDocument Content
Donkey Kong / Nintendo DS / Mario vs. Donkey Kong: Mini-Land Mayhem! / Mario vs. Donkey Kong / Mario / Mario vs. Donkey Kong 2: March of the Minis / Recurring enemies in the Mario series / Nintendo / Games / Digital media
Date: 2010-11-15 12:23:17
Donkey Kong
Nintendo DS
Mario vs. Donkey Kong: Mini-Land Mayhem!
Mario vs. Donkey Kong
Mario
Mario vs. Donkey Kong 2: March of the Minis
Recurring enemies in the Mario series
Nintendo
Games
Digital media

need help with installation, maintenance or service? Nintendo cuSTomer service SUPPORT.nintendo.com or call[removed]MON.-SUN., 6:00 a.m. to 7:00 p.m., Pacific Time

Add to Reading List

Source URL: www.nintendo.com

Download Document from Source Website

File Size: 3,01 MB

Share Document on Facebook

Similar Documents

Super Mario Evolution Julian Togelius, Sergey Karakovskiy, Jan Koutn´ık and J¨urgen Schmidhuber Abstract— We introduce a new reinforcement learning benchmark based on the classic platform game Super Mario Bros. The

Super Mario Evolution Julian Togelius, Sergey Karakovskiy, Jan Koutn´ık and J¨urgen Schmidhuber Abstract— We introduce a new reinforcement learning benchmark based on the classic platform game Super Mario Bros. The

DocID: 159Qp - View Document

Super Mario Evolution Julian Togelius, Sergey Karakovskiy, Jan Koutn´ık and J¨urgen Schmidhuber Abstract— We introduce a new reinforcement learning benchmark based on the classic platform game Super Mario Bros. The

Super Mario Evolution Julian Togelius, Sergey Karakovskiy, Jan Koutn´ık and J¨urgen Schmidhuber Abstract— We introduce a new reinforcement learning benchmark based on the classic platform game Super Mario Bros. The

DocID: 158Zd - View Document

The 2009 Mario AI Competition Julian Togelius, Sergey Karakovskiy and Robin Baumgarten Abstract— This paper describes the 2009 Mario AI Competition, which was run in association with the IEEE Games Innovation Conferenc

The 2009 Mario AI Competition Julian Togelius, Sergey Karakovskiy and Robin Baumgarten Abstract— This paper describes the 2009 Mario AI Competition, which was run in association with the IEEE Games Innovation Conferenc

DocID: 152Ok - View Document

DuCuiGuo-ApplyingMachineLearningInGameAIDesign

DuCuiGuo-ApplyingMachineLearningInGameAIDesign

DocID: 14PKX - View Document

DuCuiGuo-ApplyingMachineLearningInGameAIDesign

DuCuiGuo-ApplyingMachineLearningInGameAIDesign

DocID: 14yN8 - View Document