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Evolutionary computation / Genetic algorithms / Artificial intelligence / Applied mathematics / Locomotion / Neuroevolution / HyperNEAT / Walking / Gait / Neural networks / Evolutionary algorithms / Machine learning


Document Date: 2011-09-21 21:44:03


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Company

Mead / Compositional Pattern Producing Networks / Nintendo / HyperNEAT / Sony / /

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Event

Labor Issues / /

Facility

Cornell University / CWiid library / USA University of Chile / Pydynamixel library / Upson Hall / /

IndustryTerm

exploitative learning algorithms / random search / tionary algorithms / gait-generating algorithms / wireless network / neural networks / local search algorithms / model search space / large-scale neural networks / parameter search methods / artificial neural networks / evolutionary algorithms / local search methods / computer learning algorithms / gait-learning algorithms / learning algorithms / /

OperatingSystem

Linux / Ubuntu / /

Organization

Congress / National Science Foundation / USA University of Chile / Cornell University / /

Person

Jeff Clune / Kohl / Juan Cristobal / /

Position

Singer / /

Product

ANNs / /

ProgrammingLanguage

Python / /

PublishedMedium

IEEE Transactions on Evolutionary Computation / /

Technology

NEAT algorithm / Neural Network / 3-D / six local search algorithms / Linux / Information Technology / Hybridization / gait-learning algorithms / exploitative learning algorithms / computer learning algorithms / machine learning / simulation / gait-generating algorithms / bluetooth / /

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http /

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