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Software / 3D computer graphics / Shading / Video game development / Shader / Pixel buffer / GLSL / Vertex / Framebuffer Object / Computer graphics / Computing / OpenGL


4.3 C o r e S p e c i fi c a t i o n y ra Ar
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Document Date: 2014-04-12 08:19:49


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Viewport / /

Company

Silicon Graphics International / The Khronos Group Inc. / Vertex / ip lP / /

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web-site / /

Organization

Adopter / Primitive Assembly / /

Person

Chris Frazier / Jon Leech / Mark Segal Kurt Akeley / Pat Brown / /

Position

General / Editor / Programmer / /

Technology

API / /

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