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Computing / Image processing / Video game development / Virtual reality / Stereoscopy / Rendering / Shader / Framebuffer / Pixel / Computer graphics / 3D computer graphics / Imaging
Date: 2003-02-27 02:16:35
Computing
Image processing
Video game development
Virtual reality
Stereoscopy
Rendering
Shader
Framebuffer
Pixel
Computer graphics
3D computer graphics
Imaging

Real-Time Consensus-Based Scene Reconstruction using Commodity Graphics Hardware Ruigang Yang, Greg Welch, Gary Bishop Department of Computer Science University of North Carolina at Chapel Hill

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