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Educational technology / Curricula / Philosophy of education / Situated learning / E-learning / Game based learning / Computer-supported collaborative learning / Interactive Learning / Active learning / Education / Educational psychology / Learning
Date: 2013-04-29 22:45:53
Educational technology
Curricula
Philosophy of education
Situated learning
E-learning
Game based learning
Computer-supported collaborative learning
Interactive Learning
Active learning
Education
Educational psychology
Learning

Using immersive 3D computer games to help engage learners and deliver skill sets Mark O’Rourke Victoria University Abstract Games-based training has the potential to improve engagement and skill development

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