![Visual arts / Automatic identification and data capture / Virtual reality / Human–computer interaction / Computer facial animation / Anatomy / Facial motion capture / Virtual world / Virtual actor / Computer animation / User interface techniques / 3D computer graphics Visual arts / Automatic identification and data capture / Virtual reality / Human–computer interaction / Computer facial animation / Anatomy / Facial motion capture / Virtual world / Virtual actor / Computer animation / User interface techniques / 3D computer graphics](https://www.pdfsearch.io/img/26779c6a3b8ef5cb8512eb560cc86b01.jpg) Date: 2001-04-08 09:11:00Visual arts Automatic identification and data capture Virtual reality Human–computer interaction Computer facial animation Anatomy Facial motion capture Virtual world Virtual actor Computer animation User interface techniques 3D computer graphics | | Communicating with virtual characters Nadia Magnenat Thalmann, Prem Kalra, Marc Escher MIRALab, CUI University of Geneva 24, rue du General-Dufour 1211 Geneva, SwitzerlandAdd to Reading ListSource URL: wscg.zcu.czDownload Document from Source Website File Size: 178,36 KBShare Document on Facebook
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