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Visual arts / Automatic identification and data capture / Virtual reality / Human–computer interaction / Computer facial animation / Anatomy / Facial motion capture / Virtual world / Virtual actor / Computer animation / User interface techniques / 3D computer graphics


Communicating with virtual characters Nadia Magnenat Thalmann, Prem Kalra, Marc Escher MIRALab, CUI University of Geneva 24, rue du General-Dufour 1211 Geneva, Switzerland
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Document Date: 2001-04-08 09:11:00


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File Size: 178,36 KB

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City

Mons / Cambridge / Deouville / /

Company

MIT Press / Automated Spoken Dialogues Systems / Philips / /

Country

Belgium / United Kingdom / Singapore / /

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Facility

Complete pipeline Figure / University of Geneva / CUI University of Geneva / University of Edinburgh / /

IndustryTerm

acoustic signal processing / neural network / client-server / public domain software / particular solutions / video and sound processing / employed solution / image processing / real-time applications / natural language processing / Natural language processing steps / audio processing / /

MarketIndex

set 65 / /

Organization

Swiss National Foundation for Scientific Research / MIRALab / University of Geneva / MIT / University of Edinburgh / pp. / IEEE Computer Society / /

Person

Jean-Claude Moussaly / Marlene Poizat / Marc Escher / Igor S Pandzic / Nadia Magnenat Thalmann / Laurent Moccozet / Laurence Suhner / Nabil Sidi-Yagoub / Prem Kalra / /

Position

3D face model for the clone / autonomous actor / /

ProgrammingLanguage

L / /

PublishedMedium

Computer Graphics / /

Technology

speech recognition / natural language processing / neural network / artificial intelligence / virtual reality / Information Technology / MPEG-4 / cloning / simulation / animation / image processing / /

URL

http /

SocialTag