Geomerics

Results: 15



#Item
1Academic publishing / Open access / Publishing / Academia / Knowledge / Institutional repository / Geomerics / COnnecting REpositories

Open Access: Embedding Repositories Research Communications Strategy Project Susan Ashworth Library Assistant Director University of Glasgow Library

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Source URL: www.rsp.ac.uk

Language: English - Date: 2012-11-01 08:30:38
2Virtual reality / Heat transfer / Radiosity / Shadow mapping / Lightmap / Ray tracing / Ambient occlusion / Shadow / 3D computer graphics / Shading / Optics

Talk description: This talk provides a review of real time shadowing algorithms suitable for soft and area lights sources, and a practical demonstration of real time shadows from rectangular area lights using “back pro

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Source URL: www.geomerics.com

Language: English - Date: 2014-03-12 04:21:50
3Graphics hardware / Heat transfer / Radiosity / Graphics processing unit / Normal mapping / Lighting / ATI Technologies / Geomerics / Computer graphics / Virtual reality / 3D computer graphics

1 (This talk was given by Sam on the SIGGRAPH Mobile track at SIGGRAPH 2012, while Matt moved house) Hi!

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Source URL: www.geomerics.com

Language: English - Date: 2014-03-12 04:22:50
4

PDF Document

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Source URL: www.geomerics.com

- Date: 2014-03-12 04:21:54
    5Geomerics / Rendering / Global illumination / ARM architecture / ARM Holdings / Technology / Science and technology in the United Kingdom / 3D computer graphics / Acorn Computers / Computing

    Making Dreams Come True: Global Illumination with Enlighten Graham Hazel – Senior Product Manager Sam Bugden – Technical Artist About Me

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    Source URL: www.geomerics.com

    Language: English - Date: 2015-03-16 09:22:56
    6Radiosity / Video game development / Virtual reality / Geomerics / Imaging / Rendering / Graphics hardware / Frostbite / Lightmap / 3D computer graphics / Heat transfer / Computer graphics

    1 Hello various rendering dudes. “Hello, I’m Per.” “Hello, I’m Sam.” Etc.

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    Source URL: www.geomerics.com

    Language: English - Date: 2014-03-12 04:22:35
    7Software / Virtual reality / 3D computer graphics / Video game development / Deferred shading / Graphics hardware / Shader / OpenGL / Rasterisation / Computer graphics / Shading / Computing

    1 Hi. I’m Sam Martin, Head of Technology at Geomerics, and this is joint work with Marius Bjorge, Sandeep Kakalarpudi and Jan-Harald Fredriksen from ARM’s offices in Trondheim.

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    Source URL: www.geomerics.com

    Language: English - Date: 2014-03-12 04:22:57
    8Geomerics / Lightmap / Lighting / Online and offline / Microsoft / Computing / Design / Economy of the United States / 3D computer graphics / Heat transfer / Radiosity

    :51 AM © 2009 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries.

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    Source URL: www.geomerics.com

    Language: English - Date: 2014-03-12 04:22:42
    9Lightmap / Geomerics / Lighting / Enlightenment / Light-emitting diode / Stage lighting / Visual arts / Optics / Mechanical engineering / 3D computer graphics / Heat transfer / Radiosity

    Hello! 1 This talk will be about some highlights of the research done at Geomerics and in collaboration with UCL, past present and future.

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    Source URL: www.geomerics.com

    Language: English - Date: 2014-03-12 04:22:11
    10Mathematical analysis / Heat transfer / Vectors / Differential geometry / Radiosity / Rendering / Shading / Geomerics / Vector space / Mathematics / Algebra / 3D computer graphics

    Microsoft PowerPoint - AGACSEDoranPresentation.ppt [Compatibility Mode]

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    Source URL: www.geomerics.com

    Language: English - Date: 2014-03-12 04:21:44
    UPDATE