![3D modeling / Simple polygon / Level of detail / Vision / Potentially visible set / Computing / Visual arts / 3D computer graphics / Hidden surface determination / Z-buffering 3D modeling / Simple polygon / Level of detail / Vision / Potentially visible set / Computing / Visual arts / 3D computer graphics / Hidden surface determination / Z-buffering](https://www.pdfsearch.io/img/a4971fd6e164a7b302015aa5a9e1e80d.jpg) Date: 2001-01-05 13:37:423D modeling Simple polygon Level of detail Vision Potentially visible set Computing Visual arts 3D computer graphics Hidden surface determination Z-buffering | | GEOMETRIC SIMPLIFICATION FOR EFFICIENT OCCLUSION CULLING IN URBAN SCENES Rick Germs & Frederik W. Jansen Computer Graphics & CAD/CAM Group Faculty of Information Technology & SystemsAdd to Reading ListSource URL: wscg.zcu.czDownload Document from Source Website File Size: 592,72 KBShare Document on Facebook
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