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Educational psychology / James Paul Gee / Learning / Video game / Rote learning / Virtual world / The Elder Scrolls III: Morrowind / Play / Video Games in Education / Education / Behavior / Knowledge


James Paul Gee Good Video Games and Good Learning I
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Document Date: 2009-10-17 00:27:34


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City

Cambridge / Melbourne / Reading / London / San Diego / New York / Chicago / /

Company

It matters / Perceptual Symbol Systems / MIT Press / Boulder Co. / Macmillan / /

Facility

Laboratory of Comparative Human Cognition / Production Copyright Matthew Henry Hall / University of California / University of Wisconsin-Madison / /

IndustryTerm

serious learning tool / smart tools / characteristic tools / creative solutions / /

Movie

Metal Gear Solid / /

Organization

Center for Research / MIT / Open Court / Laboratory of Comparative Human Cognition / University of Wisconsin / University of California at San Diego / /

Person

James Paul Gee / Pajama Sam / /

Position

Professor / field biologist / scientist / player / /

ProvinceOrState

Wisconsin / California / Massachusetts / /

PublishedMedium

Behavioral and Brain Sciences / /

TVShow

Players / /

Technology

simulation / /

URL

www.matthewhenryhall.com / /

SocialTag