![Video game culture / Market segmentation / Video game industry / Electronic Arts / Handheld game console / Marketing / Entertainment / Video game development / Gamer / Gaming Video game culture / Market segmentation / Video game industry / Electronic Arts / Handheld game console / Marketing / Entertainment / Video game development / Gamer / Gaming](https://www.pdfsearch.io/img/f4be3acefdc83c5aeeaf3efde0628909.jpg)
| Document Date: 2015-01-28 05:18:29 Open Document File Size: 288,99 KBShare Result on Facebook
City AMSTERDAM / / Company Blizzard / Nintendo / SEGA / PopCap / EA / Gamehouse / SpilGames / Kabam / Microsoft / Newzoo / ProSieben / / Continent Europe / / Country Poland / Turkey / United States / / Currency USD / / / IndustryTerm online and mobile business models / / Organization Republicans / / Person Peter Warman / Anna Rozwandowicz / / / Position CEO / business model / distribution method / CEO & Co-founder / / Technology smartphones / / URL www.globalcollect.com / www.newzoo.com / www.newzoo.com/gamersvsscreens / /
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