![Shading / OpenGL / GLSL / Graphics hardware / Video cards / Cross-platform software / Shader / High Level Shader Language / Shading language / Computer graphics / 3D computer graphics / Computing Shading / OpenGL / GLSL / Graphics hardware / Video cards / Cross-platform software / Shader / High Level Shader Language / Shading language / Computer graphics / 3D computer graphics / Computing](https://www.pdfsearch.io/img/b62ed0a54254e0b9efb9bde244f840b1.jpg) Date: 2010-11-04 11:24:18Shading OpenGL GLSL Graphics hardware Video cards Cross-platform software Shader High Level Shader Language Shading language Computer graphics 3D computer graphics Computing | | Volume[removed]), Number 4 Eurographics Symposium on Rendering 2010 Jason Lawrence and Marc Stamminger (Guest Editors)
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