![Virtual reality / Computer hardware / Video cards / Shading / Nvidia / GeForce 2 Series / Shader / Rasterisation / Per-pixel lighting / Computer graphics / Computing / 3D computer graphics Virtual reality / Computer hardware / Video cards / Shading / Nvidia / GeForce 2 Series / Shader / Rasterisation / Per-pixel lighting / Computer graphics / Computing / 3D computer graphics](https://www.pdfsearch.io/img/8be4449a745ff6cb6d86ebb259c68460.jpg)
| Document Date: 2009-08-10 05:45:29 Open Document File Size: 1,08 MBShare Result on Facebook
Company NVIDIA / GPU / Microsoft / / IndustryTerm graphics processing / metal / dot product / graphics technology / per-pixel shading technology / rally car / baseline 3D graphics processors / 3D applications / graphics chips / graphics hardware product / real-time 3D applications / metal looks / / Position Image Quality Executive / player / / Product TNT2 / GeForce2 / / Technology baseline 3D graphics processors / graphics chips / per-pixel shading technology / simulation / animation / graphics technology / artificial intelligence / CAD / / URL www.OrpheusComputing.com / /
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