IEEE Conference on Computational Intelligence and Games

Results: 8



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1

MEETINGBRIEFS>> IEEE INTERNATIONAL CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES | 18–21 AUGUST 2010 | COPENHAGEN After describing his methods with dozens of mathematical formulae, Christian Thurau’s next slide

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Source URL: gameai.itu.dk

- Date: 2011-02-21 05:22:40
    2Artificial intelligence / Piscataway /  New Jersey / Institute of Electrical and Electronics Engineers / Computational intelligence / Computational creativity / TORCS

    2012 IEEE Conference on Computational Intelligence and Games (IEEE CIGSeptember 2012, Granada (Spain) http://geneura.ugr.es/cig2012/

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    Source URL: geneura.ugr.es

    Language: English - Date: 2012-05-15 10:17:07
    3

    MEETINGBRIEFS>> IEEE INTERNATIONAL CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES | 18–21 AUGUST 2010 | COPENHAGEN After describing his methods with dozens of mathematical formulae, Christian Thurau’s next slide

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    Source URL: game.itu.dk

    Language: English - Date: 2011-02-21 05:22:40
      4Application software / Blizzard games / Windows games / Competitive video gaming / Video game bot / World of Warcraft / Artificial intelligence / Turing test / Massively multiplayer online game / Software / Video game development / Digital media

      MEETINGBRIEFS>> IEEE INTERNATIONAL CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES | 18–21 AUGUST 2010 | COPENHAGEN After describing his methods with dozens of mathematical formulae, Christian Thurau’s next slide

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      Source URL: www.johnbohannon.org

      Language: English - Date: 2010-12-28 12:16:07
      5Institute of Electrical and Electronics Engineers / IEEE Conference on Computational Intelligence and Games

                     

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      Source URL: cilab.sejong.ac.kr

      Language: English - Date: 2011-09-29 22:50:21
      6Game artificial intelligence / University of California /  Santa Cruz / Jack Baskin School of Engineering / Computational learning theory / IEEE Conference on Computational Intelligence and Games / Ambient intelligence / Human-based computation / Computer science / Computational creativity / Video game development / Artificial intelligence / Expressive Intelligence Studio

      Adam M. Smith Postdoctoral Researcher Center for Game Science, Dept. Computer Science & Engineering University of Washington • Box[removed] • Seattle, WA[removed]2624 • [removed] • https://adamsmith

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      Source URL: adamsmith.as

      Language: English - Date: 2013-12-10 22:11:22
      7Philosophy of artificial intelligence / Computational neuroscience / Knowledge / Technology / Human–computer interaction / Turing test / Applications of artificial intelligence / IEEE Conference on Computational Intelligence and Games / Mario / Video game development / Artificial intelligence / Science

      The Mario AI Championship 2009–2012 Julian Togelius, Noor Shaker, Sergey Karakovskiy and Georgios N. Yannakakis Abstract We give a brief overview of the Mario AI Championship, a series of competitions based on an open

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      Source URL: julian.togelius.com

      Language: English - Date: 2013-10-12 09:27:28
      8Logic in computer science / Overtaking / Fuzzy control system / TORCS / IEEE Conference on Computational Intelligence and Games / Logic / Artificial intelligence / Fuzzy logic

      PDF Document

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      Source URL: game.itu.dk

      Language: English - Date: 2010-08-10 12:41:00
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