Back to Results
First PageMeta Content
Shading / Displacement mapping / Video game development / Shader / GPGPU / 3D modeling / Tessellation / Normal mapping / Microsoft Direct3D / Computer graphics / Texture mapping / Computing


DEGREE PROJECT, IN COMPUTER SCIENCE , SECOND LEVEL STOCKHOLM, SWEDEN 2015 Surface data on dynamic topologies A REAL TIME TECHNOLOGY FOR TOPOLOGY INDEPENDENT STORAGE OF SURFACE DATA
Add to Reading List

Document Date: 2015-01-28 13:51:10


Open Document

File Size: 1.003,94 KB

Share Result on Facebook

City

STOCKHOLM / /

Company

AMD / NVIDIA / GPU / Microsoft / CSC / /

Country

Sweden / /

/

Facility

Communication Royal Institute / /

IndustryTerm

realtime applications / purpose computing / costly index retrieval algorithm / graphics hardware / real-time systems / index retrieval algorithm / real-time applications / /

Organization

Engineering Computer Science and Technology School of Computer Science / REAL TIME TECHNOLOGY FOR TOPOLOGY INDEPENDENT STORAGE OF SURFACE DATA ANDREAS TARANDI KTH ROYAL INSTITUTE OF TECHNOLOGY COMPUTER SCIENCE AND COMMUNICATION Surface / School of Computer Science and Communication / Institute of Technology / /

Person

Jan Schmid Ytdata på / Jan Schmid / Christopher Birger / Mario Romero / Torbjörn Söderman / ANDREAS TARANDI KTH / ANDREAS TARANDI / /

Position

supervisor at KTH / Supervisor / General / artist / /

Technology

costly index retrieval algorithm / av / Animation / index retrieval algorithm / /

SocialTag