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Clipping / Vertex / Complex polygon / Line clipping / Convex and concave polygons / Hidden surface determination / Simple polygon / Point in polygon / Geometry / Polygons / 3D computer graphics


Efficient clipping of arbitrary polygons Günther Greiner · Kai Hormann Abstract Citation Info
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Document Date: 2011-03-03 12:03:22


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City

Rappoport / Reading / Springer / /

Company

Vertex / Silicon Graphics / /

Currency

pence / /

Event

FDA Phase / /

Person

Günther Greiner / /

Position

General / /

Product

I2 / /

ProvinceOrState

S. K. / British Columbia / New York / /

PublishedMedium

Computer Graphics / Communications of the ACM / ACM Transactions on Graphics / /

Technology

alpha / Our algorithm / Weiler algorithm / 5 The algorithm The algorithm / /

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