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Document Date: 2008-09-02 17:14:39Open Document File Size: 922,22 KBShare Result on FacebookCityAnaheim / Chichester / New York / ROTH / London / San Rafael / /CompanyPenteeh Press / Rendering Structured Particle Systems / Lucasfilm Ltd. / McGraw-Hill / PEARSON / CCI / Ellis Horwood Ltd. / PARAMOUNTPICTURES CORPORATION / /CountryUnited Kingdom / /CurrencyUSD / /FacilityUniversity of Utah / /IndustryTermparticle systems / particular computing environments / depth map shadow algorithm / ray tracing algorithms / hidden surface algorithms / Point sampling algorithms / /MovieRed's Dream / Young Sherlock Holmes / Luxo Jr. / /OrganizationUniversity of Utah / Salt Lake City / Association for Computing Machinery / /PersonMARTIN E. NEWELL / Adam Levinthal / Jeff Mock / David Salesin / Lane Molpus / LOREN CARPENTER / Reyes Image / Ricki Blau / JAMES T. KAIIYA / Robert L. Cook Loren Carpenter Edwin / TURNER WHIFFED / Mark Leather / Eben Ostby / Bill Reeves / Sam Leffler / John Lasseter / DAVID H. SALESIN / DON FUSSELL / Charlie Gunn / ROBERT L. COOK / JAMES F. BLINN / MARC LEVOY / Paul Heckbert / LOREN C. CARPENTER / THOMAS PORTER / /PositionCARPENTER / /ProgrammingLanguageC / TOM / /ProvinceOrStateNew York / South Dakota / Utah / California / /PublishedMediumACM Transactions on Graphics / Computer Graphics / Communications of the ACM / /TechnologyPoint sampling algorithms / depth map shadow algorithm / 3-D / ray tracing algorithms / Image Processing / Pixar Chap SIMD processor / hidden surface algorithms / paging / Simulation / animation / CAT / /SocialTag |