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Rendering / Radiosity / Micropolygon / Shader / Ray tracing / Clipping / 3D modeling / Hidden surface determination / Jim Blinn / 3D computer graphics / Computer graphics / Imaging
Date: 2008-09-02 17:14:39
Rendering
Radiosity
Micropolygon
Shader
Ray tracing
Clipping
3D modeling
Hidden surface determination
Jim Blinn
3D computer graphics
Computer graphics
Imaging

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