Back to Results
First PageMeta Content
Mipmap / Texture mapping / Rendering / Pixel / UV mapping / Mesh parameterization / Computer graphics / 3D computer graphics / Texture filtering


LiU-ITn-TEK-ASE Per-face parameterization for Texture Mapping of Geometry in Real-Time Johan Beck- Norén
Add to Reading List

Document Date: 2015-01-08 06:57:48


Open Document

File Size: 3,48 MB

Share Result on Facebook

Company

GPU / Linköping University Electronic Press / ITn / /

IndustryTerm

online availability / dokument hålls tillgängligt på Internet / intellectual property law / graphics hardware / filtering on modern graphics hardware / /

Organization

Department of Science / /

Person

Charles de Rousiers / Mark E. Dieckmann / Stefan Gustavson / Stefan Gustavson Examinator Mark Eric / Beck- Norén Abstract / Mark Eric Dieckmann Norrköping / Andreas Tarandi / Jan Schmid / Beck- Norén Handledare Stefan Gustavson Examinator / Sebastien Hillaire / /

Position

author / artist / /

ProgrammingLanguage

C++ / /

Technology

av / API / /

URL

http /

SocialTag