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Date: 2001-06-26 13:47:49Reflection mapping Vertex Bump mapping Rendering Displacement mapping Spatial anti-aliasing Shader Mipmap Rasterisation Computer graphics Texture mapping 3D computer graphics | Teaching Texture Mapping Visually Rosalee Wolfe DePaul University Visually demonstrating the behavior of textureAdd to Reading ListSource URL: www.siggraph.orgDownload Document from Source WebsiteFile Size: 1,09 MBShare Document on Facebook |
INTERACTIVE GPU-BASED COLLISION DETECTION Joachim Georgii Jens Krüger Rüdiger WestermannDocID: 1r0Cl - View Document | |
A COMPARATIVE STUDY OF STAFF REMOVAL ALGORITHMS, IEEE TPAMI, VOL. 30, NO. 5, MAYA Comparative Study of Staff Removal Algorithms Christoph Dalitz, Michael Droettboom, Bastian Pranzas, and Ichiro FujinagaDocID: 1qYkF - View Document | |
CS171 Recitation 2 Wireframe Renderer Julian Panetta Sunday, January 24, 2010DocID: 1qX5O - View Document | |
Diplomarbeit Efficient Compression and Rendering in a Client-Server setting Fabian Giesen Mai 2008DocID: 1qFem - View Document | |
R OpenGL ES Common Profile Specification VersionFull Specification)DocID: 1qyUR - View Document |