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Computing / Mipmap / Texel / Accelerated Graphics Port / Texture mapping / Rendering / Video cards / Computer graphics / 3D computer graphics / Texture filtering
Date: 2002-05-16 09:02:25
Computing
Mipmap
Texel
Accelerated Graphics Port
Texture mapping
Rendering
Video cards
Computer graphics
3D computer graphics
Texture filtering

John Carmack Archive - .planhttp://www.team5150.com/~andrew/carmack March 18, 2007 Contents

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