![Texture filtering / 3D computer graphics / Mipmap / Image processing / Texture mapping / Rendering / OpenGL / Segmentation / Anisotropic filtering / Computer graphics / Computing / Software Texture filtering / 3D computer graphics / Mipmap / Image processing / Texture mapping / Rendering / OpenGL / Segmentation / Anisotropic filtering / Computer graphics / Computing / Software](https://www.pdfsearch.io/img/7a14c9c38b511d6ab23a43644aa4a36b.jpg) Date: 2004-01-09 02:35:24Texture filtering 3D computer graphics Mipmap Image processing Texture mapping Rendering OpenGL Segmentation Anisotropic filtering Computer graphics Computing Software | | To appear in CVPRMulti-Resolution Real-Time Stereo on Commodity Graphics Hardware Ruigang Yang and Marc Pollefeys∗ Department of Computer Science University of North Carolina at Chapel HillAdd to Reading ListSource URL: www.inf.ethz.chDownload Document from Source Website File Size: 695,62 KBShare Document on Facebook
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