Mitsubishi / Adobe / Sony / Nintendo / Introduction The MIT Media Laboratory / New Digital Technologies / Compaq / Scratch / Intel / /
Country
Taiwan / Germany / Netherlands / Mexico / South Africa / Colombia / United States / Brazil / China / Philippines / Israel / India / Costa Rica / Ireland / /
Event
FDA Phase / /
Facility
University Women / The Computer Museum / MIT Media Laboratory / Scratch library / Boston Museum of Science / Computer Clubhouse / /
IndustryTerm
handheld device / information processing / media-rich and network-based activities / handheld and embedded processors / art and technology / communications technologies / word processing / technology-development effort / information technology systems / educational technologies / image-processing software / information technology-programming setting / technology development / interview protocol / community technology centers / image-processing tool / sensor technology / challenges technology poses / research-based educational technologies / software packages / video production tools / input devices / information technology workforce / sensor technologies / web servers / access to technology / image processing / information technology / software designs / handheld devices / wearable devices / educational technology development / /
OperatingSystem
Unix / Linux / BeOS / Windows CE / Macintosh / Playstation / Microsoft Windows / /
Organization
UCLA / Center for Bits and Atoms / National Research Council / Clubhouse / MIT Media Laboratory / National Science Foundation / MIT / Center for Children and Technology / Media Lab / MIT Media Lab / American Association of University Women / National Academy of Engineering / International Technology Education Association / NSF Directorate for Education and Human Resources / /
Person
Joe Paradiso / Yasmin Kafai / Peter Drucker / Clubhouse / /