![Geometry / Metaballs / Bounding volume hierarchy / Bounding volume / Isosurface / Minimum bounding box / Ray tracing / Tree traversal / K-d tree / 3D computer graphics / Computer graphics / Computing Geometry / Metaballs / Bounding volume hierarchy / Bounding volume / Isosurface / Minimum bounding box / Ray tracing / Tree traversal / K-d tree / 3D computer graphics / Computer graphics / Computing](https://www.pdfsearch.io/img/9645c6da6dcd114287ddf0a340cf6401.jpg)
| Document Date: 2010-01-26 07:19:33 Open Document File Size: 2,24 MBShare Result on Facebook
City Toulouse / Malden / New York / Oxford / / Company Nvidia / GPU / Blackwell Publishing Ltd. / Bernstein / / Country United States / United Kingdom / / Facility Control University of Girona / / IndustryTerm analytical solution / interactive-to-real-time framerates / greedy algorithm / computing / line/surface algorithms / / Organization Department of Electronics / pp. / Electronics / Computer Science and Control University of Girona / Eurographics Association / / Person Paul Sabatier / VAN DEN B ERGEN / Ai / Van Kooten / Morgan Kaufmann / / Position Author / RT / projection pm / / Product Pentax K-x Digital Camera / / ProvinceOrState Massachusetts / / PublishedMedium Computer Graphics / / Technology Visible line/surface algorithms / simulation / Animation / /
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