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2![Game Narrative Review ==================== Your name: Kiera Schroeder Your school: DigiPen Institute of Technology Your email: Year you submitted this review: 2015 Game Narrative Review ==================== Your name: Kiera Schroeder Your school: DigiPen Institute of Technology Your email: Year you submitted this review: 2015](https://www.pdfsearch.io/img/77af90ec5d9e4d50ea0e55977c9c9852.jpg) | Add to Reading ListSource URL: twvideo01.ubm-us.netLanguage: English - Date: 2016-03-03 16:16:53
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3![photo styling website design 2016 PRICELIST photo styling website design 2016 PRICELIST](https://www.pdfsearch.io/img/1901623e5eb553d1209fde0d6ea92c11.jpg) | Add to Reading ListSource URL: saffronavenue.comLanguage: English - Date: 2016-02-01 17:58:22
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4![Nicolas Collins Before Apple There Was Kim – the Microcomputer, Music and Me September, 2009 Background For as long as I’ve been making music I’ve been making music with electricity. I began as a talentless player Nicolas Collins Before Apple There Was Kim – the Microcomputer, Music and Me September, 2009 Background For as long as I’ve been making music I’ve been making music with electricity. I began as a talentless player](https://www.pdfsearch.io/img/aba50890426da3caad1578f47970c55e.jpg) | Add to Reading ListSource URL: www.nicolascollins.comLanguage: English - Date: 2009-09-16 09:57:54
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5![Phonon 3D User’s Guide Copyright © 2016, Impulsonic, Inc. All Rights Reserved.
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6![AUDIOVERDRIVE: EXPLORING BIDIRECTIONAL COMMUNICATION BETWEEN MUSIC AND GAMEPLAY Nils Iver Holtar, Mark J. Nelson, Julian Togelius Center for Computer Games Research IT University of Copenhagen , {mjas, jut AUDIOVERDRIVE: EXPLORING BIDIRECTIONAL COMMUNICATION BETWEEN MUSIC AND GAMEPLAY Nils Iver Holtar, Mark J. Nelson, Julian Togelius Center for Computer Games Research IT University of Copenhagen , {mjas, jut](https://www.pdfsearch.io/img/5ea00148c060d29272fa88d56429b568.jpg) | Add to Reading ListSource URL: www.kmjn.orgLanguage: English - Date: 2016-06-17 09:58:58
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7![Composing Video Game Levels with Music Metaphors through Functional Scaffolding Amy K. Hoover Julian Togelius Composing Video Game Levels with Music Metaphors through Functional Scaffolding Amy K. Hoover Julian Togelius](https://www.pdfsearch.io/img/271215fccaf8cd933c79128d43d69e77.jpg) | Add to Reading ListSource URL: julian.togelius.comLanguage: English - Date: 2015-06-16 18:31:33
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8![OSCthulhu: Applying Video game state-based synchronization to Network Computer Music OSCthulhu: Applying Video game state-based synchronization to Network Computer Music](https://www.pdfsearch.io/img/aa7e66381c40649068367d10de46e774.jpg) | Add to Reading ListSource URL: rob.kiben.netLanguage: English - Date: 2013-03-05 07:04:13
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9![THE FUTURE OF ADVERTISING ISN’T WRITING BETTER SLOGANS OR USING COOL PHOTOGRAPHY OR VIDEO. -.-. .... . -.-. -.- THE FUTURE OF ADVERTISING ISN’T WRITING BETTER SLOGANS OR USING COOL PHOTOGRAPHY OR VIDEO. -.-. .... . -.-. -.-](https://www.pdfsearch.io/img/021c5e591566bcdf08808863777233cb.jpg) | Add to Reading ListSource URL: www.deepmediaonline.comLanguage: English - Date: 2012-01-12 17:29:33
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10![customer profile Interview with Playdead, Martin Stig Andersen Composer and Sound Designer on LIMBO customer profile Interview with Playdead, Martin Stig Andersen Composer and Sound Designer on LIMBO](https://www.pdfsearch.io/img/cb1ba284cb4594183bdf5bd5bafa9d9e.jpg) | Add to Reading ListSource URL: www.audiokinetic.comLanguage: English - Date: 2015-02-10 12:37:31
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