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IEEE TRANSACTIONS ON ROBOTICS 1 Evaluating Network Rigidity in Realistic Systems: Decentralization, Asynchronicity, and Parallelization
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Document Date: 2014-04-15 18:27:27


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Company

Distributed Robot Systems / /

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Facility

University of Roma Tre / University of Southern California / /

Holiday

Assumption / /

IndustryTerm

i.e. algorithms / robotic/sensor systems / gossip algorithms / realistic interacting systems / realistic robotic networks / multi-agent systems / serial pebble game algorithm / pebble search / pebble game algorithm / pebble search procedure / multi-robot networks / pebble search mechanism / planar network / rigid networks / realistic systems / dot product / pebble shift network / search paths / parallel phase algorithm / preliminary materials including agent and network / real-world systems / pebble search messaging / wireless communication / multi-robot systems / /

OperatingSystem

Contiki / /

Organization

Department of Engineering / Ei / University of Southern California / Los Angeles / University of Roma Tre / /

Person

Attilio Priolo / WILLIAMS ET / Andrea Gasparri / Ryan K. Williams / Gaurav S. Sukhatme / Vasca Navale / /

Position

Initiate leadership auction leader / non-leader / A. Leader / /

Product

Monte Carlo / /

Region

Southern California / /

Technology

serial pebble game algorithm / 23 Algorithm / i.e. algorithms / decentralized algorithm / 2 Algorithm / 7 Algorithm / proposed algorithms / pebble game algorithm / Simulation / end procedure Algorithm / 2.2 indepenof Algorithm / parallel phase algorithm / gossip algorithms / /

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