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Shading / Shadow mapping / Shadow volume / Rasterisation / Rendering / Frame rate / Z-buffering / Shadow / Graphics pipeline / 3D computer graphics / Computer graphics / Imaging
Date: 2008-05-27 10:42:39
Shading
Shadow mapping
Shadow volume
Rasterisation
Rendering
Frame rate
Z-buffering
Shadow
Graphics pipeline
3D computer graphics
Computer graphics
Imaging

Exponential Shadow Maps Thomas Annen∗ Tom Mertens† Hans-Peter Seidel‡

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