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Georgios N. Yannakakis / Linux games / Dynamic game difficulty balancing / Mathematical optimization / Mobile games / Video games with variable translation control / Genetic programming / Pokémon Colosseum / Procedural generation / Digital media / Application software / Software
Date: 2013-08-26 11:58:54
Georgios N. Yannakakis
Linux games
Dynamic game difficulty balancing
Mathematical optimization
Mobile games
Video games with variable translation control
Genetic programming
Pokémon Colosseum
Procedural generation
Digital media
Application software
Software

Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution Noor Shaker1 , Georgios N. Yannakakis1 , Julian Togelius1 , Miguel Nicolau2 , and Michael O’Neill2 1 Center of Computer Game Research, IT

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