![Computer graphics / Optics / 3D computer graphics / Geometrical optics / Virtual reality / Shading / Global illumination algorithms / Ray tracing / Rendering / Specular highlight / Ray casting / Wavefront .obj file Computer graphics / Optics / 3D computer graphics / Geometrical optics / Virtual reality / Shading / Global illumination algorithms / Ray tracing / Rendering / Specular highlight / Ray casting / Wavefront .obj file](https://www.pdfsearch.io/img/5d3cea7988aa8e583c0663eb527ec5c2.jpg) Computer graphics Optics 3D computer graphics Geometrical optics Virtual reality Shading Global illumination algorithms Ray tracing Rendering Specular highlight Ray casting Wavefront .obj file | | Project 6 Ray each successive recursive iteration, the contribution of the reflection to the overall intensity drops off. For this reason, you need to set a limit for the amount of recursion with which you calculate youAdd to Reading ListSource URL: cs.brown.eduDownload Document from Source Website File Size: 200,25 KBShare Document on Facebook
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