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Document Date: 2007-06-20 04:27:49Open Document File Size: 99,04 KBShare Result on FacebookCompanyNokia / Sony / Microvision / Nintendo / DirectX / OpenGL / /CountryUnited States / United Kingdom / /CurrencyUSD / / /EventMusic Album Release / /FacilityUniversity of Durham / /IndustryTermmedia construction process / game developers / game devices / addition game devices / media construction / computer network technologies / handheld game devices / computer game technologies / game content management / multiplayer online game / output devices / output device / input devices / substantial handheld game devices / software development / software perspective / input device / computer graphics algorithms / real-time rendering / online games / 2D display devices / game software components / game media content / computer graphics technologies / software platforms / multiplayer online games / electronic devices / graphics processing power / game networking / Online Games Multiplayer / software solutions / input/output devices / game hardware / /MoviePac-Man / /MusicAlbumGame Boy / /OperatingSystemGame Boy Advance / Commodore 64 / Nintendo DS / /OrganizationGraphics Processing Unit / University of Durham / Frederick.Li@durham.ac.uk Department of Computer Science / Memory Stick Duo / /PersonThomas T Goldsmith Jr / Estle Ray Mann / /PositionCommodore / game player / speaker / player / wireless controller / wireless game controller / Load-Runner / Game Controller / Controller / /ProductSony PSP / RPG / /Technologyexisting technologies / mobile phones / computer graphics technologies / operating systems / computer game technologies / content management / artificial intelligence / computer graphics algorithms / planning algorithm / 3D graphics / broadband network / Graphics Accelerator / simulation / animation / PDA / computer network technologies / /SocialTag |