Date: 2015-02-11 07:18:42Rendering 3D modeling Catmull–Clark subdivision surface Tessellation Computer representation of surfaces Subdivision surface Vision Visual arts 3D computer graphics Optics Reyes rendering | | Memory-efficient Adaptive Subdivision for Software Rendering on the GPU Marshall Plan Scholarship End Report Thomas Weber Vienna University of Technology April 30, 2014Document is deleted from original location. Use the Download Button below to download from the Web Archive.Download Document from Web Archive File Size: 1,31 MB
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