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Design / Cybernetics / Software design pattern / Pattern / Procedural generation / Object-oriented programming / Genetic algorithm / Rhythm / Platform game / Digital media / Electronic games / Application software
Date: 2013-08-26 11:58:56
Design
Cybernetics
Software design pattern
Pattern
Procedural generation
Object-oriented programming
Genetic algorithm
Rhythm
Platform game
Digital media
Electronic games
Application software

Patterns as Objectives for Level Generation Steve Dahlskog Julian Togelius Malmö University

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