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GAMIFICATION LAB Press Play for Research » leuphana.de/inkubator-acm » cdc.leuphana.com/gamificationlab/
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Document Date: 2015-05-07 10:37:55


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File Size: 1,41 MB

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City

Lüneburg / Berlin / /

Company

Ericsson / Microsoft / /

Continent

Europe / /

Country

Germany / United States / Finland / /

/

Facility

Girls Who Code camp / Städel Museum / Leuphana University of Lüneburg / /

IndustryTerm

non-game applications / digital spy network / accessible tools / political and social systems / surveillance technologies / online courses / online project / social media / everyday technologies / social applications / online platform / Online Course / /

OperatingSystem

OSX / Android / Microsoft Windows / /

Organization

NEW GAMES GAMIFICATION LAB / MIT Game Lab / Games / Gamification Lab / Gamification Lab GAMIFICATION LAB / Leuphana University of Lüneburg / Gamfication Lab / Warcraft GAMIFICATION LAB / Games for Change / United Nations / European Union / /

Person

Tanya Krzywinska / Astrid Ensslin / Sonia Fizek / Niklas Schrape / Merle Busch / Laleh Torabi / Marvin Töllner / Kate Simmons / Nina Cerezo / Esther Sambale / Karen Palmer / Paolo Ruffino / Mary Flannagan / Mathias Fuchs Edited / Ian Bogost / Jana Stephan Layout / Mathias Fuchs / Newsgaming Frasca / Markus Rautzenberg / Gonzalo Frasca / Enrique Perez / /

Position

player / Head / spy / artist / /

Product

iPad / /

Region

Darfur / Middle East / /

Technology

surveillance technologies / Android / PDF / smartphones / simulation / /

SocialTag